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Learning Goals

The list below does not include everything, but exists to give a guideline for students of what to expect.

Part Goal
1 You can write simple programs, which read user input and for example basic calculations. You know the terms variable, conditionals such as if and else, while loop and can use them in the programs.
2 You know the logical operators, such as and, or and not. You can use them in conditionals and while loops. You know what method, method parameter and method return mean. You know how to create them and what happens in the program while a method is used.
3 You can comment your code and understand how naming variables affects the readibility of code. You learn to use a list as basic data stucture and can use it in your programs by iterating through a list.
4 You comprehend the terms file and filesystem. You can read a simple file with your program. You know the basics of object oriented programming and how to use this information in your programs.
5 You know the different data types and how they differ from each other. You can overload methods and constructors. You can use them in your programs.
6 You understand the dfference between static and non-static classes and methods. You can separate user interface from program logic.

The Vocational Learning Goals (in Finnish)


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